nerf sciatique - ορισμός. Τι είναι το nerf sciatique
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Τι (ποιος) είναι nerf sciatique - ορισμός

1999 VIDEO GAME
Nerf Arenablast

nerf         
  • Nerf N-Strike Elite Darts
A TOY BRAND CREATED BY PARKER BROTHERS AND CURRENTLY OWNED BY HASBRO
Stefan Darts; NERF Tech Target; Dart Wars; Tech Target; The Nerfing Community; Nerf Tech Target; Dart wars; Nerf Vulcan; NERF; Nerf Sword; Nerf guns; Recon CS-6; CS-6 Recon; Dart Tag; Nerf N-Force; Draft:Nerf
1) In motor racing, when one car bumps another without it being severe enough to be called a crash.
...and that was Villeneuve nerfing Frentzen off the track.
2) When something that was not intended (and being used as an exploit) in a computer game is edited in a patch it, (the exploit) is said to be nerfed.
The golden gun in James Bond needs to be nerfed.
ELF2         
PROTEIN-CODING GENE IN THE SPECIES HOMO SAPIENS
ELF2 (gene); New Ets-related factor
E74-like factor 2 (ELF2), formerly known as new Ets-related factor (NERF), is an ETS family transcription factor. In humans this protein is encoded by the ELF2 gene.
Game balance         
  • A game being moderated by a human gamemaster (right)
  • Dice adds an element of chance to a game
  • Some games offer the player a choice of difficulty level before play begins
IN GAME DESIGN, TUNING A GAME'S RULES
Nerfing (gaming); Buff (video gaming); Nerf (computer games); Difficulty level; Difficulty levels; Gimp (computer role-playing games); Gimp (gaming); Gimp (role-playing games); Nerfed; Nerfing; Game difficulty; Nerf (computer gaming); Levels of difficulty; Balance (video games); Video game balance; Nightmare mode; Nerf (video gaming); Nerfing (video gaming); Game imbalance; Nerf (gaming); Buff (gaming); Buff (video games); Nerf (video games); Balance (game design); Difficulty mode; Difficulty setting; Overpowered (game balance); Underpowered (game design); Underpowered (game balance)
Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. It consists of adjusting values to create a certain user experience.

Βικιπαίδεια

Nerf Arena Blast

Nerf Arena Blast (known as Nerf Arena in Europe) is a first-person shooter developed by Visionary Media, Inc. and published by Hasbro Interactive, released under their Atari Interactive label. The game, based on Nerf, was touted as a "family-friendly version of multiplayer combat games like Quake III: Arena and Unreal Tournament", and was supported by Hasbro Interactive until that company gave its rights and properties over to Infogrames. The cutscenes were animated by Mondo Media alongside them doing the in-game art.